Showing posts with label Player Characters. Show all posts
Showing posts with label Player Characters. Show all posts

Sunday, 24 November 2019

Khalid el-Zisef (647 MR)

Human Monk (Sun Soul)
Acolyte

Calm and quite, meditate in the sun to find the right path. But the sun is not only calm, it is also fire and we followers of it must be the tongues of fire that burn those who have left the light for darkness.

Ideals. The calm sunlight will guide us. Self-control and meditation are the way to reach enlightenment.

Bonds. Zikalan Church of Avani; El-Zisef family.

Flaws. His calm makes him lack spirit of initiative. Not very flexible.

Parents. Almira el-Arrasi, Grand Vizier of Ariya, and Khalil el-Zisef, noble of Zikala 

Siblings. Jaheira el-Zisef

Maedhros "Rhys" (636 MR)

Scourge Aasimar* Sorcerer (Draconic)**
Far Traveller

I begin or end my day with small traditional rituals that are unfamiliar to those around me. 
I have a strong code of honor that others don't comprehend. 
I express affection or contempt in ways that are unfamiliar to others.

Ideals. I have much to learn from the kindly folk I meet along my way. What is beautiful points us beyond itself toward what is true.

Bonds. I have a family, but I have no idea where they are. One day, I hope to see them again. 
I'm fascinated by the beauty and wonder of this new land. 

Flaws. I pretend not to understand the local language in order to avoid interactions I would rather not have. 
I am secretly convinced of the superiority of my own culture over that of this foreign land.

Parents. Niobhe Alamie & Haeming the Skald

Siblings. Nathanael Alamie II (half brother from mother's side)

(*) pretends to be an elf
(**) refluffed to Phoenix heritage

Sunday, 8 September 2019

Estel Alamie (641 MR)

Half-elf Wizard (Diviner)
Sage 

Growing up and studying in the courts of different kingdoms has taught her that Truth is rarely single and that before getting an opinion about something it is always good to listen to different points of view about it. A life of studies has also taught her how to make improvements and to ask questions, starting from the assumption of ignorance. As an essay wrote: the unanswered questions are those that teach us the most, because they encourage us to learn how to think. 

Ideals. Believes in knowledge: advancing knowledge and research allows the world to improve and individuals to gain power and understanding of the world.

Bonds. Two questions are at the heart of Estel's life research: how, why and where the Lluabraight elves have retired from the world: what happened to that half of her roots, and what really happened to Gavin, the man for whose killing his father had earned the title of national hero. This mystery has already marked the life of her father, and now it is up to her to seek answers, in history and in the present. 

Flaws. Her interest in the world sometimes exceeds even the survival instinct, leading it to ignore the danger of a situation if it can learn something about creatures, magical arts or the history of the world.

Parents: Nathaniel Alamie (590-642 MR) former Duke of Alamie & Siobhan Siannodenel (12-??? MR), Princess of Lluabraight

Siblings: Niobhe Alamie (617 MR), Duchess of Alamie & Queen of Dhoesone.

Tuarim el-Arrasi (647 MR)

Human Paladin (Crown)
Guild Merchant

I’m confident in my own abilities and do what I can to instill confidence in others. 

Ideals. Power. I hope to one day rise to the top of my faith’s religious hierarchy. 

Bonds. I struggle between the loyalty to my faith and to my family. 

Flaws. I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure

Parents: Malik el-Arrasi (616 MR) Prince of Ariya, & Machteld Karlburgher (608-653 MR) former Queen of the Siren's Realm and Duchess of Grevesmuhl.

Siblings: (twin half-brothers from his mother's side) Sigismund and Arnulf (644 MR).

Vladimir Jotunulf (649 MR)

Human Cleric (Nature)
Guild Artisan

I always wonder what wild creatures think,  what they experience free of the complications of human life.

Ideals. Understanding nature is the path to understanding ourselves, and our place in the world.

Bonds. My grandmother Huralla, druid of Erik. She taught me to cherish all the creatures of Erik, and she instructed me in the arts of medicine and taxidermy.

Flaws. I have several rituals that I must follow, even when performing the most simple tasks.

Parents: Sigurd Jotunulf (620 MR) & Kolina Sigurdottr (615 MR), High-King and Queen of the Giantdowns.

Siblings: Huralla (644 MR), Sasha (645 MR), Gunnar (646 MR), Varri (651 MR).